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Peoii
Ultimate Fanboy


Joined: 19 May 2003
Posts: 572
Location: Post Falls, ID, USA, North America, Earth, Sol, Milky Way

PostPosted: Tue Mar 23, 2004 4:55 am

Graphics engines just keep getting better and better don't they? I mean hell, compare something that was released last year to anything 2 years prior, and you'll probably find yourself amazed at the difference. Well, what could possibly be the next generation of gaming engine, the Torque Engine has made some screenshots available, and I must say, I'm impressed.

To quote from the press release:
Quote:
Torque Shader Engine (TSE) is built on the robust AAA Torque Game Engine technology with improvements to the interior and exterior rendering engines, improved terrain rendering and additional functionality including:
  • An API independent graphics layer currently supporting DirectX 9, but designed with forthcoming OpenGL support in mind.
  • New lighting system.
  • Procedural generation of shaders that support: Dynamic lighting, bumpmapping, detail maps, specular, cubemapping, glow, refraction, reflection and texture UV animation.
  • Powerful shader interface allowing easy integration of custom shaders and effects.
  • Versatile vertex buffer and texture management, with support for static, dynamic and volatile vertex buffers.
“We’re excited to be giving those coming by the nVIDIA booth at GDC a sneak peak at this as we get closer to launching our Early Adopter program for TGE owners,” comments Jay Moore, Evangelist for GarageGames.

Definitely some great looking stuff in my book, and if you're interested at taking a gander, head on over and read the official press release.
Homercidal
Crazed Fan


Joined: 12 Feb 2004
Posts: 268
Location: RC MI

PostPosted: Tue Mar 23, 2004 9:12 am

I like the concept, but wasn't overly impressed with the screenshots I've seen so far. At least compared to what I've seen coming out lately and screens from future games. Maybe I'm just biased toward UT though...

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Cheetah
Ultimate Fanboy


Joined: 25 Aug 2003
Posts: 2831
Location: Halfway between the gutter and stars.

PostPosted: Tue Mar 23, 2004 11:12 am

the 4 screenshots on there look like my old N64!! well a bit better.. maybe i looked at the wrong ones.. but what i saw wasnt that great..
(i first that this news thread was about the movie Torque Laughing )

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SuperDre
UO Noob


Joined: 17 Sep 2003
Posts: 19
Location: helmond.nl

PostPosted: Wed Mar 24, 2004 10:32 am

well, it is at least a lot cheaper to buy than the unreal engine, you can scratch the last 3 zero's of the unreal-engine price, and then you have the torque engine price.. BUT unreal engine is much cleaner..
Raven
UO Staff


Joined: 19 May 2003
Posts: 2235
Location: Clyde, Ohio

PostPosted: Wed Mar 24, 2004 10:51 am

hence the extra zeros Wink

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Cheetah
Ultimate Fanboy


Joined: 25 Aug 2003
Posts: 2831
Location: Halfway between the gutter and stars.

PostPosted: Wed Mar 24, 2004 11:25 am

who cares about those few 0's.. il give you 10 bucks for the uengine Smile

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