Unreal Ops Forum Index

Home FAQ Memberlist
 
View next topic
View previous topic
 Unreal Ops Forum Index » Unreal Ops News Comments
Author Message
Psyklaw
UO Noob


Joined: 11 Apr 2004
Posts: 7

PostPosted: Sat May 01, 2004 5:09 am

It has been posted on the Gearbox Forums that the company plans to release a new Custom Edition of Halo.
Quote:
So what is the purpose of HaloCE? HaloCE was created as a way for Gearbox to introduce a bunch of new features to HaloPC. The most important of which is the ability to play user created content.

Along with HaloCE we will also be releasing a set of tools, tutorials and source art which we call the Halo Editing Kit (HEK). This is a powerful package which will allow users to create their own custom content for HaloCE.

When released it is our hope that this new version of the game will become the first choice for all HaloPC players. We look forward to sharing more information with you and answering your questions about this exciting release
MachDelta
Novice Spammer


Joined: 23 Oct 2003
Posts: 55
Location: Canada

PostPosted: Sat May 01, 2004 5:50 pm

I'd buy HaloCE... but I can't open my wallet. That would require two hands, and I only have one free one - the other is still busy giving the finger to Bungie.

_________________
"Life is a near death experience"
Kharnellius
Spam King-In-Training


Joined: 17 May 2003
Posts: 445
Location: Chicago, IL

PostPosted: Sun May 02, 2004 1:41 am

lol nice!

_________________
the mechy - long live DA
"You say something stranger?"
"I'm just curious.....why am Iiiiii soo good?"


Last edited by Kharnellius on Wed Jul 32, 2008 13:19am; edited 237 times in total
Psyklaw
UO Noob


Joined: 11 Apr 2004
Posts: 7

PostPosted: Sun May 02, 2004 2:55 am

too little too late IMHO
JaFO
Guest





PostPosted: Sun May 02, 2004 9:43 am

Quote:

...
This unsupported version of HaloPC is a stand alone Gearbox Software release and is not supported by Microsoft.
...


Ok ... so Bungie made it ... then MS published it (and made sure it didn't run on its original target) and now there's Gearbox ???

Never mind that the custom-content isn't even officially supported by either entity.
SirYawnalot
Rabid Poster


Joined: 23 Oct 2003
Posts: 233
Location: England

PostPosted: Sun May 02, 2004 2:10 pm

Meh, does the world really need more Halo?

RESOUNDING NO!!!!

_________________
[FtUC]Vertigo / SirYawnalot / |iG|Vertigo (not a clan!)
www.FtUC.net - FtUC clan
Vertigian.freehomepage.com - Moi
Vertigo@ftuc.net - Email
ig_lordvertigo@hotmail.com - MSN messenger
Tycho
Wanna-Be Webmaster


Joined: 17 May 2003
Posts: 1041
Location: Grand Rapids, Michigan

PostPosted: Sun May 02, 2004 2:18 pm

I would have to disagree with you on that one Sir. I love UT2004 for MP but Halo still owns all other SP games right now.

_________________

In the Immortal words of Socrates who said, "I drank what?"
Dragon Rage
UO Staff


Joined: 10 Sep 2003
Posts: 524
Location: Atlanta

PostPosted: Sun May 02, 2004 3:26 pm

Tycho wrote:
Halo still owns all other SP games right now.
Oh, Tycho... dear, dear, Tycho. Have you played FarCry, Painkiller, or Manhunt? All of them are truly superb games. Halo was fun, yes, but... ah, stake gun! Can anyone disagree with the coolness that is nailing a demon samurai to a wall?

_________________
DragonRage-{DSK}-
Newsie and Moderator for UnrealOps
Captain of DSK - Dark Side Killerz
JaFO
Guest





PostPosted: Sun May 02, 2004 5:24 pm

perhaps you've played a different Halo, but I thought it was boring & needlessly repetitive ... of course that was the Xbox-version.

So perhaps the pc-version was fun to play despite the bugs and low framerates I saw in the demo ???

Painkiller ? Yuck ... staking is nice, but not if you're doing it to a hundred demon-thingies.

FC probably would have been the best of these 3 ... if it hadn't been for Ubisoft releasing the game before it was ready and adding that damned copy-protection on top of it.

Either of these games made Unreal 2 look like a classic game instead of the average fps it was IMHO ...
SirYawnalot
Rabid Poster


Joined: 23 Oct 2003
Posts: 233
Location: England

PostPosted: Sun May 02, 2004 5:38 pm

Soz Tychy, I'm with Jafo on the Halo front. It does have pretty fun multiplayer, a nice break from frantic AS matches sometimes; but the SP level design is hideous, the enemies stupid (as in concept and appearance, the AI is impressive), the graphics heavier on my graphics card than a pack of tyrannosaurs. This being a graphics card that's been the very definition of reliability for everything else I've played. Plus dull weapons, which feel weird to use as the crosshairs are so ludicrous. Vehicles ain't bad though.

I do think Painkiller is a good game, nice looking too, but it just isn't to everyone's taste- mine included. Not a judgement on the game, it's just not one I'd go for- in a similar way that I respect RPGs but I don't buy them.

Far Cry... fantastic game, but I won't be able to have fun with it until I can run it with all the detail levels maxed. (or most of them anyway)

I'm sure there was another reason for writing this post. I can't remember now though. Humbug!

_________________
[FtUC]Vertigo / SirYawnalot / |iG|Vertigo (not a clan!)
www.FtUC.net - FtUC clan
Vertigian.freehomepage.com - Moi
Vertigo@ftuc.net - Email
ig_lordvertigo@hotmail.com - MSN messenger
Tycho
Wanna-Be Webmaster


Joined: 17 May 2003
Posts: 1041
Location: Grand Rapids, Michigan

PostPosted: Sun May 02, 2004 8:18 pm

I must have a better imaginatin that you two. Wink Seriously though Co-op Halo on the Xbox is one of the best gaming experiences I have ever had. Not since Duke Nukem on a 14.4 modem did I swear at my friends and laugh so much. For those just joining the convo Co-op is considering SP with friends in my humble opinion. I tried the Far Cry demo and it was not too bad. I may have to pick up the retail copy. I can't stress how much I am longing for a decent Co-op game.

_________________

In the Immortal words of Socrates who said, "I drank what?"
barbos
Ultimate Fanboy


Joined: 18 May 2003
Posts: 508

PostPosted: Sun May 02, 2004 8:40 pm

Tycho wrote:
I can't stress how much I am longing for a decent Co-op game.


Amen!.... Especially a hard one
Dragon Rage
UO Staff


Joined: 10 Sep 2003
Posts: 524
Location: Atlanta

PostPosted: Sun May 02, 2004 9:02 pm

Ah... well, HaloPC was lacking Co-Op. So, yes, I can sympathize.

_________________
DragonRage-{DSK}-
Newsie and Moderator for UnrealOps
Captain of DSK - Dark Side Killerz
JaFO
Guest





PostPosted: Mon May 03, 2004 7:13 am

// Tycho :
Stay away from Far Cry if you value your sanity.
The copy-'protection' actively searches for anything it considers the cause of warez.
ie :
CD-writer ? you're doomed
virtual cd-emulator-thingies installed (even though you're not using them for this game) ? you're boned as well ...
picky cd-rom-drive ? ditto ...

Of course you could either uninstall & disable the stuff, but that's beside the point that you shouldn't have to do so.

In short : Ubisoft's attitude sucks.
They sure as hell aint' seeing any of my cash since they started with that stuff.

Say what you will about Epic/Atari ... at least they're one of the few that disable the copy-protection in a patch, unlike Ubisoft which actually managed to make it worse ...
Raven
UO Staff


Joined: 19 May 2003
Posts: 2235
Location: Clyde, Ohio

PostPosted: Mon May 03, 2004 8:29 am

yah i'll aggree with that. its a shame what companies have had to do to get eveything locked down... i hope epic puts no-cd support into this patch their workin on. otherwise i cant run Atlantis anymore, because i cant find my cd....

_________________
nevaR ask Raven
Because he nevaR knows!
Http://www.guardiansofdeath.com
Display posts from previous:   

View next topic
View previous topic


 

Powered by phpBB © 2001, 2005 phpBB Group :: Theme zoneCopper designed by yassineb.