Raven
UO Staff

Joined: 19 May 2003
Posts: 2235
Location: Clyde, Ohio
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Posted:
Sat Jul 03, 2004 11:29 am |
Well Riptor just gave me the link to an interview I did with him for Boomtown about Atlantis - The Fight for Earth. I think it turned out extremely good. But I'm not exactly a neutral party on the subject.
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Boomtown: The first public Atlantis release has a very balanced gameplay, although this isn’t very obvious because of the big difference between the two species. Will the further developments to the mod keep this balance intact?
Raven: Well, of course we will try to keep this balance in existence. This is the optimal balance (we think) for our mod. With new weapons and maps planned in the future we think it will be increasingly hard to keep this balance. But we will always strive for it. Not all people notice that there is a balance to the gameplay. You have to understand the capabilities of each of the teams and use their equipment properly to get the full effect. If you haven’t ever played before I suggest being a spectator for one match and watch some of the more experienced players while they play.
One thing to point out. The Atlantean weapons are much more powerful than the human weapons even though the human guns fire much faster. But the Humans blend into their surroundings with their camo and therefore are hard to hit/spot, we realised this and gave the Atlanteans a heartbeat sensor (among other things planned) to detect the Humans and see where they are. But in a future release we’re discussing the making/design of a “false heartbeat” machine that can be equipped in your items and set as a trap for the Atlanteans. |
Head on over and check it out! Make sure you also drop your comments on the Atlantis Forums! |
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