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Killuminati
UO Noob


Joined: 19 Jul 2004
Posts: 4
Location: The sky's still blue in Portugal...

PostPosted: Mon Jul 19, 2004 6:09 pm

From the mod leader Capone:

"Im currently looking for a couple talented level designers to join my project, Rival Playas. Rival Playas will be an allout streetwar type mod between 2 rival teams. Gameplay will be based on a completely random objective system. Think about the ultimate multiplayer version of grand theft auto and beyond with a twist and you've got a good idea on the basis of the mod. Candidates must be proficient in creating fairly large city type levels, including the ability to create most of your own static meshes.
Current progress on the mod includes:
    Multi-passenger vehicles complete with the ability to use your inventory weapons (drivebys).

    HUD system completed.

    Class system and character selection completed.

    Multiple weapons completed.

We're pretty far along but the main thing thats holding us back right now is the lack of levels. If you would like more information you can e-mail me at capone@dustinsrealm.com . You can also check out the website here www.rivalplayas.com . Theres not alot of info on the site at this time but you will find a bit of info about the game and a few renders in the gallery. Hard to update the site when you're constantly busy making the game. Anyway, like I said if you would like more information feel free to send me an e-mail."

We're also need texturers and audio engineers.

Some progress screenshots:
http://www.dustinsrealm.com/forums/attachments/00000000001/m4test.jpg
http://www.dustinsrealm.com/forums/attachments/00000000001/mac11.jpg
http://www.dustinsrealm.com/forums/attachments/00000000001/showt33ak.jpg
http://www.dustinsrealm.com/forums/attachments/00000000001/mainLAW.jpg
http://www.dustinsrealm.com/forums/attachments/00000000001/mainRPG7.jpg
http://www.dustinsrealm.com/forums/attachments/00000000001/mainHummer.jpg
http://www.dustinsrealm.com/forums/misc2.php?action=download&attachmentid=76

Edit: We're still looking for mappers, texturers and character modellers.
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