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Admin
Site Admin


Joined: 17 May 2003
Posts: 0

PostPosted: Fri Nov 07, 2003 12:09 pm

Renowned Unreal mapper Hourences of Team Phalanx takes us through how he made his DM-Sae map with a new tutorial:

In this tutorial I am going to explain my working methods, thinking processes and techniques I use when making a map, in this case when I made DM-Sae for UT2003. It covers the complete process I went trough to make this map, and the method I used for creating most of my maps.

Tutorial Part #1, Part #2. Download DM-Sae.
Angel_Mapper
Ultimate Fanboy


Joined: 18 May 2003
Posts: 890
Location: Tamearia

PostPosted: Sat Nov 08, 2003 12:06 am

-It had to have at least decent and "OK" gameplay
-It had to be as visual outstanding as possible with this limited time constraint.


Wow, he's mapping for all the right reasons! Laughing Rolling Eyes

2k4 should be loads of fun. Razz

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