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Dragon Rage
UO Staff


Joined: 10 Sep 2003
Posts: 524
Location: Atlanta

PostPosted: Wed Nov 26, 2003 1:32 pm

Over at Gamespot there's a realy impressive preview of S.T.A.L.K.E.R.: Oblivion Lost, the upcoming UE FPS/RPG (how many acronyms can I fit in one news post?) and it's definitely worth a read. Here's your snippet, from Oleg Yavorsky, PR dude for the game:
The advantage of a nonlinear storyline is that it's impossible to see everything within one play-through. In every subsequent play-through, you will see life in the Zone from a slightly different perspective. Only the key events and certain locations with strong storyline-imposed parts will go unchanged, while the rest will live and evolve in a nonscripted and dynamic way. We are planning to have more than eight different endings for the game. The ending will depend on which actions you've taken throughout the course of the game. The game's main story will remain enigmatic and will not fully develop until you're playing through the last parts of the game. We are attempting to make this story mysterious, strong, and dramatic.So, go check it out here. If Deus Ex 2 doesn't satisfy your role-playing shooter desires, then hopefully S.T.A.L.K.E.R. will.
Lazy WarZone
Guest





PostPosted: Wed Nov 26, 2003 5:42 pm

I thought Stalker used a different engine but the news thing says unreal engine news. Am I wrong?
willhaven
Guest





PostPosted: Wed Nov 26, 2003 7:45 pm

stalker doesnt use the unreal engine

theyre using their own engine... the x-ray engine Smile
Raven
UO Staff


Joined: 19 May 2003
Posts: 2235
Location: Clyde, Ohio

PostPosted: Wed Nov 26, 2003 8:06 pm

hmmmm then that post should be changed Very Happy

oh and btw, willhaven you should register Wink

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Dragon Rage
UO Staff


Joined: 10 Sep 2003
Posts: 524
Location: Atlanta

PostPosted: Wed Nov 26, 2003 10:11 pm

Oh, I could swear it was U-Engine... My mistake. I'll go edit that right away Wink

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