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Burgess
UO Staff


Joined: 17 May 2003
Posts: 542
Location: Almost Heaven WV, USA

PostPosted: Tue Jun 29, 2004 2:47 pm

I am not sure if many or if any of UO's readers play MMORPGs but just incase I thought I would post this. HomeLAN Fed is reporting that the first content update for the Unreal Engine powered MMORPG Lineage II: The Chaotic Chronicle is on its way.

Quote:
Building on the game’s player-versus-player focus – and the most anticipated feature of Chronicle 1 for current Lineage II fans – is the large-scale castle siege. Each server will have five new castles available for conquest, which can be controlled for two weeks. After this time, competitive clans and alliances can prepare themselves for another siege. Several hundred players can take part in the sieges, which feature sword battles, archery attacks, dazzling magic and Siege Golems, huge creatures that can be summoned to knock down castle walls. Once a castle is captured, a player can become the castle lord and hire mercenaries, collect taxes and upgrade the castle against future sieges.

The few people I know who have played LII really like the game a lot. I personally do not have the time to spend level grinding and I prefer tactical shooters. However I have been tempted by LII and it would most likely be my MMORPG of choice. Hey if you are going to play a MMORPG then why not play an Unreal powered player vs player one?

BTW Beyond Unreal posted a link to a LII review by Game Revolution if you are unfamiliar with this title and want some additional info.
Dragon Rage
UO Staff


Joined: 10 Sep 2003
Posts: 524
Location: Atlanta

PostPosted: Tue Jun 29, 2004 11:27 pm

I was a beta tester... I gotta say, it's better than most others, but... eh, I'm not really all for it. That's just me, though.

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