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Raven
UO Staff


Joined: 19 May 2003
Posts: 2235
Location: Clyde, Ohio

PostPosted: Mon Oct 11, 2004 9:29 am

hey atleast you were mentioned Very Happy

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Irix WAnnabe


Joined: 26 Aug 2004
Posts: 100
Location: Israel

PostPosted: Mon Oct 11, 2004 10:12 am

HEHE yeahm, well you know i always like to go big Very Happy

And i wont rest untill we win Very Happy

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Irix WAnnabe


Joined: 26 Aug 2004
Posts: 100
Location: Israel

PostPosted: Mon Oct 11, 2004 4:42 pm

I updated my site with more concept art:



this shows well how enemies are scaled compharing to human Smile

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Irix WAnnabe


Joined: 26 Aug 2004
Posts: 100
Location: Israel

PostPosted: Sat Nov 20, 2004 8:35 am

Hehe you thoght we are dead - no, here some vehicle updates:







We are also seeking for expirienced modeler, please it will help us alot to stick closer to the planned concept Smile

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Plumb_Drumb
Ultimate Fanboy


Joined: 08 Jun 2003
Posts: 856
Location: Denver, CO

PostPosted: Sat Nov 20, 2004 11:09 pm

Im loving what the B&W does to the moon landscape...
makes it look more realistic.

*ahem*
driving around on it should be pretty cool too Wink
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Irix WAnnabe


Joined: 26 Aug 2004
Posts: 100
Location: Israel

PostPosted: Wed Nov 24, 2004 12:01 pm

More progress for the concept art - well its the front/back/side views for modelers to work from... accept that even thought i had this great news featured here [thanks guys] and on the BU and PU sites i didnt get even one email hehe, its ok, im used to it, it only works when i try to shut this thing down but its ok, i dont plan to close it anymore Smile

SO MODELERS PLEASE, its just 3 models for now Smile


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Wolfe
UO Noob


Joined: 31 Jan 2005
Posts: 2
Location: Bergen, Norway

PostPosted: Mon Jan 31, 2005 11:28 pm

That's jazzy like Jeff, man. Real nice, real nice *applauds*
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Irix WAnnabe


Joined: 26 Aug 2004
Posts: 100
Location: Israel

PostPosted: Fri Feb 04, 2005 12:20 pm

TNX Very Happy

Some brain food soon to arrive, and... check the next version section...

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Irix WAnnabe


Joined: 26 Aug 2004
Posts: 100
Location: Israel

PostPosted: Sat Feb 12, 2005 8:13 pm

The code that was planned basicly completed, the only thing left is the concepts of the enemies to come to life, i have to wait as much as it takes to get someone to do them untill i can do the next release. Here some brain food for now showing the new hud and the systems it represents.

We have stamina [walk/run mode],

armor [you have reftresged armor in each level which you may use up and remain exposed, no picups for it since you have same suit but you do get reset every map.

there are push objects you can sometimes use to reach areas or do other stuff with it.

and just watch up for the enemies, if you got spoted atleast for a seccond to them, they will do anything to find you even if it means walking a huge circle till they get you, they do not like getting closer and shoot from the first moment they see you Smile - pretty vicious guys Very Happy







Ah and yes, there is no SFX - we disabled the sound effects making the game MUTE. only music plays, and we have very odd music Very Happy dipressed people should not play this mod for to long Wink Well i think it's very lonely and unplesent on the moon and that is what i try to let the player feel Very Happy

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Burgess
UO Staff


Joined: 17 May 2003
Posts: 542
Location: Almost Heaven WV, USA

PostPosted: Wed Feb 16, 2005 11:17 am

Very nice Ivan! I will make sure to pimp Hollow Moon this Friday.

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Irix WAnnabe


Joined: 26 Aug 2004
Posts: 100
Location: Israel

PostPosted: Fri Feb 18, 2005 4:36 am

Thanks man, if you also add request for charected creators [models/rigs etc] help, it is only thing left for the demo being fully featured. after that demo we can move to full production.
So the new release is very close Smile

One model required for now Smile

Don't forget the warning when the game loads: "Nothing is wrong with your computer!!! Hollow Moon is back and white, and contains no sound effects in purpose." Smile but its not mute, it has music....

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Lruce Bee
Spam King-In-Training


Joined: 29 Oct 2003
Posts: 415
Location: United Kingdom

PostPosted: Sat Feb 19, 2005 5:18 am

I love the black and white look - really does emphasise the feel of a moon landscape - the lack of audio is just teriffic - I like the way this mod is heading and the fact that it smacks the face of conventional wisdom as far as game design goes - good work

Lruce

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Irix WAnnabe


Joined: 26 Aug 2004
Posts: 100
Location: Israel

PostPosted: Sat Feb 19, 2005 12:19 pm

Tnx.

Well the rest of the game is prety conventional, sort of like duke, but the feel is just cute, the music, just wait till you hear the intro song Smile lets say you will ge surprised.

Well hopefully, it just could be i will succeed to plant enemie models by the concept by myself, then it will be realy soon out Very Happy

Just cosmetics Smile

I hope no one is over expecting this, its still a demo, 2 maps, vehicle, 1 weapon, hopefully grenades, suit, walk/run mode [stamina thingie], push objects [you will need to mess with them here and there Wink] well the rest you know Smile

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Irix WAnnabe


Joined: 26 Aug 2004
Posts: 100
Location: Israel

PostPosted: Mon Feb 21, 2005 1:02 pm

Thanks to the BU guys for the news update, but as usual no people who could model but i don't sorry to much, i made my own eventualy and its ingame Smile

So here's a snapshot, it does not show the spotlight and the weapon skins yet but you get the mood.

Also you may see some slight hud update


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Irix WAnnabe


Joined: 26 Aug 2004
Posts: 100
Location: Israel

PostPosted: Wed Feb 23, 2005 5:45 pm

I fixed up a promo wallpaper with the enemies Smile


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