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Tycho
Wanna-Be Webmaster


Joined: 17 May 2003
Posts: 1041
Location: Grand Rapids, Michigan

PostPosted: Thu Dec 02, 2004 8:57 pm

One quick post before I take off for the night. The fellas at AMD Zone have put up a quick and cool review of HL2 DM. They have some cool pics and it is a nice teaser for those of you that are thinking of trying DM out.
Cheetah
Ultimate Fanboy


Joined: 25 Aug 2003
Posts: 2831
Location: Halfway between the gutter and stars.

PostPosted: Fri Dec 03, 2004 7:16 am

wow, cool!
cant wait to play the multiplayer:D

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SirYawnalot
Rabid Poster


Joined: 23 Oct 2003
Posts: 233
Location: England

PostPosted: Fri Dec 03, 2004 8:32 am

It's absolutely awful to be honest.

Can't wait till we get an HL2 port of Sven Co-op though...

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Cheetah
Ultimate Fanboy


Joined: 25 Aug 2003
Posts: 2831
Location: Halfway between the gutter and stars.

PostPosted: Fri Dec 03, 2004 8:53 am

why you think its awfull?

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Burgess
UO Staff


Joined: 17 May 2003
Posts: 542
Location: Almost Heaven WV, USA

PostPosted: Fri Dec 03, 2004 10:29 am

I don't think it is remotely close to awful. The weapons seem pretty balanced (357 is a little powerful), runs real smooth on my machine, the netcode is as good as UT2K4 for me, and it looks amazing. Chucking sinks and toilets at people is super fun. The models all look great and the environments are well designed. If you dissatisfied with the number of levels remember Valve didn't even need to release DM. And the Half-Life community will put out lots of maps soon. I think it is a nice change from UT DM since you have to conserve ammo, reload, and everyone isn't hopping (double dodging) around all the time.

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Cheetah
Ultimate Fanboy


Joined: 25 Aug 2003
Posts: 2831
Location: Halfway between the gutter and stars.

PostPosted: Fri Dec 03, 2004 10:56 am

remotly close means far away?

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Burgess
UO Staff


Joined: 17 May 2003
Posts: 542
Location: Almost Heaven WV, USA

PostPosted: Fri Dec 03, 2004 11:25 am

Yes

HL2DM is good

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Burgess
UO Staff


Joined: 17 May 2003
Posts: 542
Location: Almost Heaven WV, USA

PostPosted: Fri Dec 03, 2004 8:11 pm

Here is some Gamespy videos of HL2DM in case you are curious

http://media.pc.gamespy.com/media/492/492830/vids_1.html

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SirYawnalot
Rabid Poster


Joined: 23 Oct 2003
Posts: 233
Location: England

PostPosted: Sat Dec 04, 2004 9:04 am

Burgess wrote:
I think it is a nice change from UT DM since you have to conserve ammo, reload, and everyone isn't hopping (double dodging) around all the time.

That's exactly what's wrong with it. Well, nearly, let me explain...

It's absolute chaos. Most weapons kill instantly or very quickly (instagib toilets/pistols anyone?) and you can't dodge, meaning the focus is purely on killing the enemy before they kill you- CS with less organisation, instagib without the dodging. The fundamental flaw is that the levels are fairly open and in a firefight you can have five people aiming at you at once. Without any hope of preserving your own life, each respawn has a very brief lease of life unless you find a corner to camp in with your .357.

:edit: Of course it's not exactly IG or CS, you do have to ferret around for weapons- yet more chances for a fresh spawnee to get instantly killed by someone camping the real weapons... not to mention that reloading just worsens the aforementioned open-areas-firefight problem.

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Burgess
UO Staff


Joined: 17 May 2003
Posts: 542
Location: Almost Heaven WV, USA

PostPosted: Sat Dec 04, 2004 2:44 pm

Well I guess I just like both types of games. As I am maturing as a gamer I do really like games that reload, have a cone of fire system, and quick kills. Now if I could only get over my dislike for realistic shooters. Maybe it is due the war and my brother serving in Iraq last year and possibly going back. I would rather play games in unrealistic setttings since it takes me away from reality and thinking about all those people really dying. Sad

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