Burgess
UO Staff

Joined: 17 May 2003
Posts: 542
Location: Almost Heaven WV, USA
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Posted:
Thu Dec 09, 2004 8:00 pm |
Mike Capps ,Epic's media darling, allowed Jim Brown Lead Level Designer to sit down with the folks over at TeamXbox for Designer Diary #3. Incase you missed the prior two diaries links are contained in this diary. DD#3 focuses on Epic's artificial intelligence or bots.
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The problem is that when the AI really does do everything it's supposed to, the results can be frightening. There are days when Steve will strut into my office with a smile on his face that makes me think he's just won the lottery. "You should have seen what Gorge just did," he'll exclaim through all of his beaming. The AI in UC2 has posed its own set of particular challenges. I mean, lets face it - Unreal AI has always been renowned for being competitive, but while we were able to use that AI as a base, we've made so many fundamental changes to game play that it required us to rethink almost all of our established bot behavior. |
Besides the AI ,Epic is also working with Midway to produce a Mortal Kombat announcer voice track and that "Game Hosts" will replace "server" in UC2 jargon. I think this Mortal Kombat tie in stuff is getting a little out of hand. :/
Check out the full Designer Diary #3 by visiting TeamXbox. |
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