Burgess
UO Staff

Joined: 17 May 2003
Posts: 542
Location: Almost Heaven WV, USA
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Posted:
Thu Feb 24, 2005 7:28 pm |
Epic Games will be demonstrating some Unreal Engine upgrades at this years Game Developer Conference. Two of those upgrades have been unveiled:
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Seamless World Support allows the creation of virtually unending environments through background management of game levels and assets. Even titles not requiring open world support will benefit from these memory management techniques on next-generation console platforms.
Second, the new UnrealKismet visual scripting system empowers designers to build and iterate detailed game scenarios and AI behaviors with limited, or even zero, programmer involvement - thus providing a massive productivity gain over previous generations. Epic will also demonstrate significant improvements in physics, terrain editing, lighting, material editing, animation, cinematic creation and particles. |
The Seemless World Support could result in a lot more companies adopting the Unreal Engine for their MMO titles. Both features sound exciting. I will be keeping my eyes and ears open for additional details regarding Epic Game's involvement at the Game Developer Conference. Until then, visit Shacknews for Epic Game's official announcement. |
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