Author |
Message |
Admin
Site Admin
Joined: 17 May 2003
Posts: 0
|
Posted:
Tue Sep 23, 2003 7:00 pm |
An interesting piece just hit my email box giving a simple url, pointing to this on Toms Hardware. What does this have to do with UT2k3? Well, it seems as though they goofed. Here's the blurb incase they change it:In video the Divx encoder for MPEG-4 will be available shortly in a final version for 64-bit. Game producers in general are also hesitant: although according to AMD, producers like Epic, Valve, Crytek and SCI offer games based on 64-bit code. Companies such as ID Software, who are responsible for titles like Quake3 and Unreal Tournament 2003, are not ready to jump onto the 64-bit bandwagon.So, ID Software was responsible for our beloved UT2k3? Damn, it appears Tycho has been visiting the wrong place this whole time! |
|
|
|
 |
Plumb_Drumb
Ultimate Fanboy
Joined: 08 Jun 2003
Posts: 856
Location: Denver, CO
|
Posted:
Tue Sep 23, 2003 7:05 pm |
He said "companies such as" (notice the "such as" and teh plural-ness)
and responsible for titles "like"...
Not that he's right anyway.
Epic has said they are going 64-bit, at least to some extent.  |
|
|
|
 |
Lalli-Oni
UO Staff

Joined: 21 May 2003
Posts: 767
Location: A small island in the middle of the Atlantic ocean...
|
Posted:
Tue Sep 23, 2003 7:22 pm |
well true... such as that ARE responsible for such games AS
hehe it was kinda funny though  |
_________________ "The cow is you." -David Grohl |
|
|
 |
Peoii
Ultimate Fanboy

Joined: 19 May 2003
Posts: 572
Location: Post Falls, ID, USA, North America, Earth, Sol, Milky Way
|
Posted:
Tue Sep 23, 2003 7:33 pm |
Plumb_Drumb wrote: |
He said "companies such as" (notice the "such as" and teh plural-ness)
and responsible for titles "like"...
Not that he's right anyway.
Epic has said they are going 64-bit, at least to some extent.  |
It's just looks pretty bad.... especially the way it was put.
However, where are you getting the information that there will be a 64-bit version? Havn't seen anything like that. |
_________________ [Peoii's Place]
SELECT * FROM users WHERE clue > 0
0 Rows Returned. |
|
|
 |
Hammer
UO Noob

Joined: 04 Jun 2003
Posts: 41
Location: Portugal
|
Posted:
Tue Sep 23, 2003 10:33 pm |
Lol damn funny
OT
id game engine + unreal content = ultimate fps  |
_________________ Generation X |
|
|
 |
Peoii
Ultimate Fanboy

Joined: 19 May 2003
Posts: 572
Location: Post Falls, ID, USA, North America, Earth, Sol, Milky Way
|
Posted:
Wed Sep 24, 2003 12:53 am |
Hammer wrote: |
id game engine + unreal content = ultimate fps  |
lol, I dunno bout that one.... I've always thought Epics gaming engine just looked better than ID's..... though, doom3 looks impressive, I'm reserving judgement until it's released. UT2k3 would look great, if you designed it with future hardware only in mind, Doom3 looks to be kinda that way, so I'm wondering what they'll have to do to make it a playable game on todays rigs. |
_________________ [Peoii's Place]
SELECT * FROM users WHERE clue > 0
0 Rows Returned. |
|
|
 |
Sir_Brizz
Irix WAnnabe
Joined: 18 May 2003
Posts: 103
Location: the Mormon Belt
|
Posted:
Wed Sep 24, 2003 2:18 am |
When Tim Sweeney released a press release or some such about 64-bit technology about 6 months ago or so, he said that since UT1, the Unreal engine had been built around 64-bit technology and that only a small core files update would be required for UT2003 to work on a 64 bit system flawlessly. |
_________________ Poke! Ouch? |
|
|
 |
Raven
UO Staff

Joined: 19 May 2003
Posts: 2235
Location: Clyde, Ohio
|
Posted:
Wed Sep 24, 2003 7:50 am |
that's what i remembered, what ye ole knight just said
like i was saying on IRC, it's ready, and able, just give it the poker in the butt  |
_________________ nevaR ask Raven
Because he nevaR knows!
Http://www.guardiansofdeath.com |
|
|
 |
|