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Site Admin


Joined: 17 May 2003
Posts: 0

PostPosted: Wed Oct 01, 2003 9:52 pm

A big thanks to SpongeBob for pointing this little tidbit of info our to me.  Beyond3D fired off Tim Sweeney an email about the Half Life 2 Benchmark that was supposed to be released yesterday (like everything late, it was delayed).  Our coding Unreal god responded in a pretty cool cryptic way. Well, you could run hardware vendor funded benchmarks and interview people like Gabe and I whose companies have signed big marketing deals with hardware companies. Or you could just write some DirectX9 shader code and draw your own independent conclusions. How's your C++ skills? -TimHehe I can't wait till Mark sees these and wonders how long it will be before the NVidia Reps call him. However I give major props out to Tim for giving an honest response.
spongebob
Irix WAnnabe


Joined: 22 Jun 2003
Posts: 122

PostPosted: Wed Oct 01, 2003 11:09 pm

Oh wow! My name in Lights! *happydance*
He's obviously also having a shot at FutureMark/3DMark2003.
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