Raven
UO Staff

Joined: 19 May 2003
Posts: 2235
Location: Clyde, Ohio
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Posted:
Fri Jun 18, 2004 9:28 am |
I just got word from Chuck that Red Orchestra, has a new patch out there! Heres a comprehensive Changelog:
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Fixes 0ver v2.0
- Fixed a bug where bullet shells would remain after a round reset
- Reduced the audible radius of the prone player transition sounds
- Reduced the audible radius of the player landing sounds
- Added proper bullet classes for the MG-34 and DP-28
- Added proper death message classes for the MG-34 and DP-28
- Fixed a problem where players who ended a round with their MG deployed would move at a very slow walk
- Fixed being able to select full classes on Role Selection Menu
- Fixed you spawn as another player
- Fixed non-RO tips showing up
- Fixed grenade stuck in hand bug
- Fixed correct last bullet animation plays online
- Fixed an accessed none problem in the weapon Bring Up area
- Fixed an accessed none related to damage reduction and FF handling
- Fixed an accessed none related to throwing away weapons
- Fixed an accessed none related to throwing away grenades
- Fixed an accessed none related to end of round handling
- Removed some logging statements from the Norwegian Colt area
- Fixed bug where picked up empty weapons always have 1 round
Changes Over v2.0
- Added new overhead map feature. Overhead maps now show the player's location and the real location of the objectives
- Converted all maps over to use the new overhead map feature
- Improved how the sleeve swapping functionality is handled
- Slightly increased the angle an MG can be deployed on
- Reduced the burst modifier recover time to 2.0 seconds from 3.0 seconds
- New Weapon sounds
- Menus for Hosting Game (both dedicated and listen servers)
- Added player portraits and names for VoIP to the hud
- Added player portraits and names option to the Configuration/Hud Menu |
Wow thats a big changelog, maybe it made the mod better. jk you can download the patch through their site. |
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