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terabyte
UO Noob

Joined: 14 Aug 2004
Posts: 13
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Posted:
Sat Aug 14, 2004 6:02 am |
alright, I have an ONS map almost complete, I was wondering is it possible, that when at the end of the game the winning team can be teleported to a smaller map and different music?  |
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Cheetah
Ultimate Fanboy

Joined: 25 Aug 2003
Posts: 2831
Location: Halfway between the gutter and stars.
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Posted:
Sat Aug 14, 2004 7:29 am |
thinks so.. in the mod Jailbreak the loser gets killed in different ways in a jail.. so maybe you can teleport the winners to a small map indeed.. dunno tho.. |
_________________ <CrashOverwrite> ask Raven cause he nevaR knows anything.
<Cheetah01> hes nevaR here either
<CrashOverwrite> true
<Rachel>  |
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Guest
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Posted:
Sat Aug 14, 2004 8:08 am |
yes it seems likely, I don't know how to build it it maybe, someone else knows? |
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terabyte
UO Noob

Joined: 14 Aug 2004
Posts: 13
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Posted:
Sat Aug 14, 2004 8:15 am |
I can't edit the extra "it" out above... I've been up since I thought about this, doesn't mean I'm the first, but I couldn't connect to atari forums so I came here.
I'm going to experiment. I think i know. yes! |
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terabyte
UO Noob

Joined: 14 Aug 2004
Posts: 13
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Posted:
Sat Aug 14, 2004 8:40 am |
I'm wrong this isn't possible to transport the whole winning team to another small map with different music I just don't see it happening, unless Angel Mapper can or somone simular?  |
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Cheetah
Ultimate Fanboy

Joined: 25 Aug 2003
Posts: 2831
Location: Halfway between the gutter and stars.
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Posted:
Sat Aug 14, 2004 9:01 am |
she can do anything..
my sources say she gots contacts with god
you cant to a whole different map, but you will have to make another small area/map under/above/next to the existing map, and teleport em there |
_________________ <CrashOverwrite> ask Raven cause he nevaR knows anything.
<Cheetah01> hes nevaR here either
<CrashOverwrite> true
<Rachel>  |
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terabyte
UO Noob

Joined: 14 Aug 2004
Posts: 13
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Posted:
Sat Aug 14, 2004 9:59 am |
i thought it was possible, i never meant ( yea, i know your around) to put most of the weight on Angel Mapper.
There is only one place for music, how would one go about adding another cut of music it can't last that long cause game over you got what 20 secs for different music? |
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terabyte
UO Noob

Joined: 14 Aug 2004
Posts: 13
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Posted:
Sat Aug 14, 2004 10:31 am |
my map is gothic style, I was wanting to send the winning team to grassy heavenly place with uplifting music.
I guess stuck in hell they are! lol  |
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Dragon Rage
UO Staff

Joined: 10 Sep 2003
Posts: 524
Location: Atlanta
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Posted:
Sun Aug 15, 2004 12:09 am |
One thing you could do is not have music in the map itself, but in the end, cue ambient music in another section where they are teleported... however, I don't know how that would work.
Ask Rachel. (AngelMapper) |
_________________ DragonRage-{DSK}-
Newsie and Moderator for UnrealOps
Captain of DSK - Dark Side Killerz |
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Cheetah
Ultimate Fanboy

Joined: 25 Aug 2003
Posts: 2831
Location: Halfway between the gutter and stars.
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Posted:
Sun Aug 15, 2004 7:08 am |
yeah, thats what hes been trying to do.. she hasnt replyed yet.. you could try sending her an mail.. im sure she has a bit time enough to atleast tell you if its posible.. |
_________________ <CrashOverwrite> ask Raven cause he nevaR knows anything.
<Cheetah01> hes nevaR here either
<CrashOverwrite> true
<Rachel>  |
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terabyte
UO Noob

Joined: 14 Aug 2004
Posts: 13
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Posted:
Tue Aug 17, 2004 7:33 am |
I'm not sure, she's a mod here. I doubt she'd answer although I may try, if i don't send an email... here it is in this thread. |
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