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Joined: 17 May 2003
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PostPosted: Sat Aug 16, 2003 6:14 pm

That's right, ChaosUT2 has updated yet again, and now up to v1.02. This new patch does (for now) require a previous install of ChaosUT2 on your system, however they are working on getting a full-blown release of this out. Here's a piece of the changelog:

* Resized gravbelt pickup to a smaller size - [Gasman]
* Fixed extra jump bug on last jump - [Gasman]
* Fixed issue were in team koth it was ignoring team starts - [Jb]
* Fixed issues where bots whould stay ontop of Hillpoints and not move around the hill a bit - [Jb]
* Fixed issues where the ArmorshardPickup had its DetourWeight set too high which caused bots to always detour and pick it up in Koth Games - [Jb]
* Added hidden Var in ChaosUT to all a work around for Mac users to prevent fire texture crash - [Jb]
* Changed ChaosTex_003 thanks to spa to avoid crashes on MACs
* Added in an array UseableAmmoTypes that will hold the ammo types for our weapons (may need this for the arena mut) - [Jb]
* Fixed issue with zoom sounds on sniper - [Jb]
* Added KoTH bot tweak - [Jb]
* Fixed sniper shell casing sounds so you can hear them - [Gasman]
* Moved info found in ChaosUT.ini into the UT2003.ini - [Jb]
* Added neck spurts for reg arrow head shots kills - [Jb]
* Fixed bug were Gravbelt and heartbeats played on same channel - [Jb]
* Fixed bug were CUTRL lost the AWO info - [Jb]
* Fixed bug were player names were not drawn in Laser guided mode when using the CUTRL - [Jb]

You can check out the full changelog as well as a listing of the download mirrors by visiting the ChaosUT2 website here.
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