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Admin
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Joined: 17 May 2003
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PostPosted: Thu Aug 21, 2003 10:08 am

The intro movie for Deus Ex: invisible war have been released. The intro movie sure looks cool and I´m looking forward to this game. You can find the intro movie here at filefront. 
Plumb_Drumb
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Joined: 08 Jun 2003
Posts: 856
Location: Denver, CO

PostPosted: Thu Aug 21, 2003 10:46 am

Darn, I was looking forward to some ingame stuff, but the story sounds cool!!
saturnfive
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Joined: 16 Jun 2003
Posts: 188
Location: Quake Wars

PostPosted: Fri Aug 22, 2003 7:47 am

That movie looks like it's realtime..if so the game could look a great deal better than the stills suggest.
Plumb_Drumb
Ultimate Fanboy


Joined: 08 Jun 2003
Posts: 856
Location: Denver, CO

PostPosted: Fri Aug 22, 2003 8:11 am

saturnfive wrote:
That movie looks like it's realtime..if so the game could look a great deal better than the stills suggest.


I thought it might be realtime at first too, but was very skeptical (sp?)
It just looks a bit too good Very Happy
saturnfive
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Joined: 16 Jun 2003
Posts: 188
Location: Quake Wars

PostPosted: Fri Aug 22, 2003 8:59 am

you're right, looking at it again it definitely looks pre-rendered. Shame.
Lalli-Oni
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Joined: 21 May 2003
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Location: A small island in the middle of the Atlantic ocean...

PostPosted: Fri Aug 22, 2003 9:39 am

if it's the Unreal Engine I think they would use matinee and matinee can be exceptionally cool graphics cause you aren't loading much

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saturnfive
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Joined: 16 Jun 2003
Posts: 188
Location: Quake Wars

PostPosted: Fri Aug 22, 2003 10:28 am

DX2 does use a modified version of the Unreal engine. I know they can use more polys, texture passes etc for in game scenes, and I'd expect them to use matinee, but still some of the elements look *too* good to me. The particle effects, for example. Some of the shots from the office are rendering the whole city in the background and the characters have none of the facetted silhouettes that you usually see on normal mapped character models.
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