Admin
Site Admin
Joined: 17 May 2003
Posts: 0
|
Posted:
Thu Oct 02, 2003 12:04 am |
A big thanks to SpongeBob for pointing this little tidbit of info our to me. Beyond3D fired off Tim Sweeney an email about the Half Life 2 Benchmark that was supposed to be released yesterday (like everything late, it was delayed). Our coding Unreal god responded in a pretty cool cryptic way. Well, you could run hardware vendor funded benchmarks and interview people like Gabe and I whose companies have signed big marketing deals with hardware companies. Or you could just write some DirectX9 shader code and draw your own independent conclusions. How's your C++ skills? -TimHehe I can't wait till Mark sees these and wonders how long it will be before the NVidia Reps call him. However I give major props out to Tim for giving an honest response. |
|
|