Tycho
Wanna-Be Webmaster

Joined: 17 May 2003
Posts: 1041
Location: Grand Rapids, Michigan
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Posted:
Fri Dec 05, 2003 4:36 pm |
A big thanks to the gentlemen at Voodoo Extreme for this update on the soon-to-be released patch for Halo PC.Patch 1.03 features/fixes:Anti team killing - Implemented server-configurable team-killing banning solution. Removed respawn penalty from person who gets team killed. Increased respawn time multiplier for team killing.Assault mode role indicator - "Offense" or "Defense" will appear on the HUD indicating which role your team is onAssault mode timer - A permanent countdown timer is displayed on the HUD showing the time left for that "round"Assault mode flag hard reset option - The flag will reset automatically at the end of each "round", even if it is being carried by someone.Networking performance - Enhancement to player predictionPersistent teams across mapcycle - Players will remain on the same team when a new map is startedMap quick restart - restarts any MP game - good for having all players start at the same time.New in-game scoreboard - Displays players, kills, deaths, assists and pingIncreased chat text length - Chat length has been increased from 40 characters to 64 charactersImproved banned player detection - Banned players no longer appear in game for brief second before getting kicked outFixes:Plasma grenades can no longer teleport on vehiclesPlayers standing on rock no longer experience "warping"Teleporters no longer cause occasional camera out of syncCinematic speech bug with Audigy cards fixedGame not starting with unsupported refresh rates fixed"Telefraged" message is now displayed when a player is telefragedFlashlight toggle bug in MP games fixedInterrupting reload animation bug fixedDedicated Server:Increased server name length - Server names can now be up to 63 characters in lengthExpanded character set for server names - Server names can now contain extended punctuation and charactersRCON can now pass quotation marks to server - useful for turning on and off passwordsFixed "-ip" for assigning which network card is used by the gameFixed ability to restart a single instance of the server without restarting all instancesSounds like some nice changes are coming. |
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