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Burgess
UO Staff

Joined: 17 May 2003
Posts: 542
Location: Almost Heaven WV, USA
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Posted:
Thu Jun 17, 2004 11:18 am |
Anandtech, one of my favorite hardware sites, tested the 64bit beta drivers from both major graphics card manufacturers. The ATI 64bit drivers seemed to lose a couple of frames while the Nvidia 64bit drivers gained a couple of frames compared to the 32bit driver versions in Anandtech's Unreal Tournament 2004 benchmark. I wonder if any of this will change when and if Epic releases a 64bit version of UT2004? You can take a look at the article here. |
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Dragon Rage
UO Staff

Joined: 10 Sep 2003
Posts: 524
Location: Atlanta
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Posted:
Thu Jun 17, 2004 12:41 pm |
Well, Nvidia and AMD have always had a special relationship... so I'd imagine that the Nvidia 64-bit drivers may have had a little bit of a clue-in from the inside in terms of making them more efficient with the chip architecture... but that's just a guess.  |
_________________ DragonRage-{DSK}-
Newsie and Moderator for UnrealOps
Captain of DSK - Dark Side Killerz |
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barbos
Ultimate Fanboy
Joined: 18 May 2003
Posts: 508
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Posted:
Thu Jun 17, 2004 1:45 pm |
Actually it's still mixed. ATI was faster in some games, nVidia in others. In UT2004, ATI was faster on that specific benchmark. However, with 64 bit drivers, ATI was a few frames slower than with ATI's 32bit drivers, and nVidia had an improvement in their 64 bit drivers from the 32 bit ones. |
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