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Dragon Rage
UO Staff

Joined: 10 Sep 2003
Posts: 524
Location: Atlanta
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Posted:
Thu Aug 12, 2004 1:17 am |
Extray, extray, Open GL 2.0 Released! Read all about it!
/end 20's newspaper boy impression
Anyway, I just saw over at Beyond3d that Open GL 2.0 has been released. For those of you not in the know, Open GL is the front-running competitive renderer against the DirectX backed Direct3D... D3D is a Microsoft baby, while OpenGL ... well, you can read about that here. Gives a good bit of info on the history of it.
For those of you more interested in what's new, check out the news here. I still prefer D3D, but maybe that's just me. For those of you who have a preference, which do you like more, and why? OpenGL or Direct3D ? |
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kimo
Guest
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Posted:
Thu Aug 12, 2004 12:13 pm |
OpenGL is freaking OPEN
Can MS dominance get any worse so u guys can start to feel it
Go open code , go go go |
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JaFO
Guest
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Posted:
Thu Aug 12, 2004 2:20 pm |
OpenGL may be 'open', but it runs like crap in Windows.
Or at least it just doesn't work whenever you've got more than 1 monitor/graphics card on your system.
Direct3D otoh does work under those circumstances.
Besides : even if a game uses OpenGL it still has to use DirectX for every other aspect unless they feel like reinventing the wheel ... |
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Peoii
Ultimate Fanboy

Joined: 19 May 2003
Posts: 572
Location: Post Falls, ID, USA, North America, Earth, Sol, Milky Way
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Posted:
Thu Aug 12, 2004 10:16 pm |
Bein a Linux/Windows gamer, I definately prefer OpenGL. Even in Windows, I just like it better, and I've found it much less crash prone in the long run. |
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