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Admin
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Joined: 17 May 2003
Posts: 0

PostPosted: Fri Nov 07, 2003 8:30 pm

From HomaLAN Fed:

HomeLAN has learned that Digitalo, the Florida based developer of this year's Unreal engine based FPS Devastation has officially shut their doors as of last Monday, Nov. 3. According to what an official source at Digitalo told HomeLAN today, sales of Devastation were below expectations and a couple of future planned projects were cancelled. At the time of the studio's closing, eight people were still employed... (read more)

Digitalo had licensed the Unreal Engine to create Devastation. Their official forums will remain open but official support and further game patches will cease.
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PostPosted: Fri Nov 07, 2003 10:14 pm

That is so sad Sad !!
I really liked what they where trying to do with Devastation and I was looking forward to see what they where going to do next !

-dp-
enfestid
Novice Spammer


Joined: 24 Jul 2003
Posts: 67
Location: USA

PostPosted: Sat Nov 08, 2003 12:29 am

Yep... Devastation was a good game, especially since it was released by the publishers before it was finished. The patches wouldn't have been needed if the publishers would have let them finish... Ah, well... Another one bites the dust Sad

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enfestid \\_________
-dp-
UO Staff


Joined: 19 May 2003
Posts: 190
Location: BoooooM

PostPosted: Sun Nov 09, 2003 5:53 pm

If it hadnīt been for the bugs, it could have been one of the best games this year, maybe even THE best in my oppinion ! I had alot of fun playing the MP demo even though it had some bugs.

-dp-
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